Copyright Clearance Center (CCC) last week
launched a
beta version of Ozmo, its service that enables users to license their own
content under commercial and non-commercial terms. Ozmo is an
implementation of the CC+ commercial licensing scheme from Creative Commons,
which CCC helped to create.
This is the type of CC+-based commercial licensing scheme for user generated content
that we have been expecting for at least a year. For it was about this
time last year that Creative Commons
announced its CC+ commercial license -- a
compromise between Creative Commons' steadfastly noncommercial (some would say
anti-commercial) roots and the copyright licensing scheme's inevitable spillover
into the private sector.
CCC, the rights licensing agency for the US publishing industry, has both the
resources and expertise to launch a viable commercial content licensing
service for user-generated content. It will surely eclipse the handful of
startups that have already attempted to go down that path, including Cloakx and
RightsAgent. iCopyright also has a service for licensing user-generated
content, but it is not based on CC+.
CCC has partnered with Amazon.com to handle payments to users
who sign up for the service. Registration is free; CCC gets 30% of each
transaction.
The service is easy to use and was clearly designed with web 2.0 users in
mind, as opposed to the corporate librarians and permissions managers who
typically use CCC's legacy services and its B-to-B online services such as
RightsLink. For example, users can pull profile information directly from
their Facebook accounts into Ozmo. The user interface is designed to
simplify -- as much as possible -- the intricacies and arcana of copyright and
contract law that underpin content licensing, though savvy users have various
opportunities to override the default settings. Users can also add Creative
Commons noncommercial terms to their Ozmo licenses.
Users who want to find content to license can do so through Ozmo's search
engine. Ozmo also provides logos for use on content providers' websites to
indicate that the content is commercially licenseable, as well as widgets for
blog content. Ozmo also uses FeedBurner's FeedFlare to automatically place
links to licenses on content pages or RSS feeds. Ozmo's logos do not show
any indication of the licensing terms, as iCopyright's do.
The only serious drawback with Ozmo that we could observe so far is that
users have to set minimum prices of US $12.99 per content item, though so-called
extended licenses (for terms such as broadcast media, live performances, and
others) can sell for less. Many pundits have said that one of the biggest
roadblocks to the success of content e-commerce has been the lack of an
efficient way to process microtransactions (e.g., those less than $1).
There is a growing sense among some individual content creators that the
grand experiment in free content ought to come to an end and that it's time for
them to
get paid for content. The big question is whether a service like Ozmo will
actually make that happen -- that is, whether people will actually use services
like Ozmo instead of just taking content for free. Ozmo is not DRM; it does not force anyone to obey
licensing terms. Nor does it use watermarking or other technologies to
track usage of licensed content. Instead, Ozmo is just about the most
efficient possible way for people to license user-generated content without such
checks and constraints.
Although there may be room for improvements in revenue share, features,
license terms, and ease of use that engender competition among rights licensing
services for user-generated content, CCC deserves credit for finally building a
bridge between Creative Commons and the commercial content licensing world.