The UK-based P2P music service Wippit
announced Monday that it is licensing dowloadable tracks from BMG Music. This development took place a couple of
weeks after Wippit
announced availability of selected tracks from EMI.
Those two major recording companies join Wippit's roster of about 200
independent labels.
Wippit is a copyright-respecting file-sharing network that uses Cantametrix
MusicDNA technology (now owned by Gracenote), one of a handful of
"fingerprinting" technologies that uses waveform analysis and psychoacoustic
modeling techniques to identify songs. MusicDNA maintains a database of
fingerprints of tracks that are approved for sharing on the network; only those
tracks can be shared among Wippit subscribers, who pay an annual fee of GBP 30
or US $45 for unlimited downloads.
Wippit tracks downloads on the network and uses that information to
compensate rightsholders appropriately. As such, Wippit is a model for
both newer copyright-respecting P2P services that are looking at
fingerprint-based filtering, such as
Snocap from Napster founder Shawn Fanning,
and those who would induce existing P2P network providers such as Kazaa to use
the technology to deter piracy.
So, does this development signal the beginning of a rapprochement between the
major labels and P2P? Not really. Unfortunately, the tracks from
both BMG and EMI are not approved for file-sharing at all; they are protected by
a DRM scheme -- presumably Microsoft Windows Media, since the service only works
on PCs -- which allows limited CD burning and transfer to portable devices.
Furthermore, the EMI tracks are not even available as part of Wippit's
subscription service; Wippit is only making them available as individual paid
downloads, just as it does on iTunes, Napster, and other such services.
For its part, BMG would be using this arrangement as an occasion to
experiment with pricing models, not P2P distribution. The idea that Wippit
subscribers can get non-expiring downloads for an annual subscription fee is novel
in the industry. BMG will undoubtedly be looking at how much actual
revenue per user this model brings them compared to the simpler revenue models
of the pay-per-download services.