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DRM Watch : DRM Technologies: RealNetworks and Motorola Open iTunes/iPod Stack

RealNetworks and Motorola Open iTunes/iPod Stack
July 28, 2004
By Bill Rosenblatt

Apple's vertically integrated stack of iTunes music service and iPod portable audio players has been opened up twice this week: once with and once without the company's blessing.  Apple announced that it is working with Motorola, which will produce a series of mobile phones that will be able to store and play music tracks purchased on iTunes. RealNetworks announced that it has begun beta testing technology called Harmony in a new version of its paid music download service, which can produce tracks that are playable on iPods as well as devices compatible with Windows Media and RealNetworks's own Helix DRM technologies.  RealNetworks demonstrated Harmony on Tuesday at the Jupiter PlugIn conference in New York.

The RealNetworks development is the more interesting of these two announcements because it follows Apple's refusal, back in April, to license its file format and FairPlay DRM technology to RealNetworks.  Although RealNetworks's press release is very short on details of the Harmony technology, the company has presumably reproduced both the file format design and enough details of FairPlay to enable it to create files that users can be successfully transferred to, decrypted by, and played on an iPod.  The company insists that it has done this based solely on publicly available information. 

Apple has apparently had no knowledge of RealNetworks's impressive engineering feat, and it has not commented on whether it considers the move to be a breach of its intellectual property.  The legality of what RealNetworks has done is nonobvious.  If FairPlay were a file format alone, then there would likely be nothing wrong with reverse engineering it for the purpose of creating files in that format: it would be analogous, for example, to the thousands of financial applications that can save data in Microsoft Excel spreadsheet format.  (In fact, as far as the content format alone is concerned, RealNetworks did not need to do any reverse engineering, because both Apple's and RealNetworks's own audio formats are based on the MPEG-4 AAC standard.)

However, iTunes and FairPlay comprise more than just a file format.  RealNetworks's RealPlayer Music Store would have to emulate FairPlay's content packaging scheme, i.e., encrypt files and establish user and iPod identities in the same way that FairPlay does, and that's not a trivial matter.  Furthermore, if Apple has patents on the way FairPlay packages content (which is doubtful: Apple's sole recent DRM-related patent does not cover packaging), then Apple could assert those patents if it does not like the idea of RealNetworks taking potential transaction revenue away from iTunes; otherwise, if it did not want RealPlayer Music Store to interoperate with iPods, it would have to change its packaging scheme and require all of its users to download new software.

Yet we believe that Apple would not be acting in its own best interests if it were to move against RealNetworks.  Although Apple's financial terms for music licensing are confidential, we suspect that iTunes, like all of the other music download services, breaks roughly even per transaction, and that its primary revenue driver is iPod sales.  By that reasoning, Apple ought to embrace RealNetworks's move.

For its part, RealNetworks is promoting RealPlayer Music Store as a service that provides interoperability that other services do not.  The player software itself features the ability to play music in both Microsoft Windows Media and iTunes formats (by simply calling the native players), meaning that it can play music tracks downloaded from iTunes or any of the Windows Media-based music services (e.g., Napster or MusicMatch).  Now, the service will feature the ability to deliver content that can be played on a variety of portable devices -- including the most popular of all, the iPod, and presumably in the future, portable devices compatible with the OMA Download standard, in which RealNetworks is a key participant.

This move by RealNetworks is another step in the company's gradual process of shifting its emphasis (in the music market, at any rate) from providing platform technology to providing services.  The online music market has matured to the point at which we can say for sure that RealNetworks's own RealAudio format is a loser, eclipsed by Apple and Microsoft.  However, as we have said numerous times, its Rhapsody service is a real winner (pun intended). 

Once RealNetworks finally manages to integrate the cross-platform capabilities of RealPlayer Music Store with the great design and music selection of Rhapsody -- a nontrivial task, given that RealNetworks acquired Rhapsody from Listen.com -- the company could emerge as a leader in online music.  Just as importantly, if RealNetworks can back its technology with good design and marketing, its ability to offer interoperability to the market could seriously derail the value of any DRM standardization efforts outside of the OMA world.  This would be a blow to Microsoft, which is planted firmly behind MPEG DRM standards. 

Speaking of OMA DRM standards, Apple's announcement with Motorola strikes us as insignificant, especially if it takes too long for the devices to come to market (Motorola expects this to occur by mid-2005).  Dozens of devices that are compatible with the OMA DRM 2.0 standard should hit the market in time for the holiday buying season this year, and the rich content services that OMA DRM 2.0 can support should follow soon thereafter.  A proprietary service-and-device stack in a field that looks to be dominated by an open standard does not seem very interesting.  The novelty value of iTunes will not last forever.

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