Sony Music Entertainment
signed
an agreement with Audible Magic on Tuesday to use the latter company's audio
fingerprinting technology in a number of ways, including CD piracy prevention,
blockage of unauthorized Sony Music content on networks, and broadcast
monitoring.
Audible Magic is one of several companies with so-called fingerprinting
technology, which -- in this sense of that overloaded term -- means the ability to determine
the identity of a content item simply by examining the bits. In addition
to its fingerprinting technology, Audible Magic maintains a database of music
fingerprints, which currently numbers 3.5 million entries.
The company leverages its fingerprinting technology and database in various
solutions. One of these is CopySense, a server component that sits on a
network, monitors it for P2P traffic, and takes whatever action a network
administrator configures it to take, such as blocking the content.
Another solution is RepliCheck, which provides a similar function for CD
manufacturing plants to help them ensure that they are not unwittingly
duplicating copyrighted material without authorization.
Sony will register
its content in the fingerprint database for use in both solutions. Sony is also working with Audible Magic to make its fingerprinting technology
part of Sony's internal content management systems, in order to help rationalize
the identities of material in Sony's many different content repositories
worldwide.
A fingerprint is, in this case, a way of determining a content item's
identity while it is out in the world -- as opposed to a
watermark, which can be used to insert a detectable identifier into content, but
which the content's owner must proactively insert before distributing it anywhere.
Watermarks, by definition, have 100% chances of getting the identities of
content items right, while fingerprints are essentially educated guesses that
could be inaccurate. Will fingerprinting technology identify a song whose
profane language has been "dropped out" as being different from the unexpurgated
version? Will it differentiate between studio and live versions of a given
track? The full-length track versus the single for radio with the missing verse or early fade-out? What about
different performances of works from the standard classical repertoire?
One imagines that the answers to these questions had to be "yes" before Sony
would sign a deal.
Audible Magic also operates so-called broadcast monitoring systems, which automatically identify tracks played on radio stations. Its first customer for broadcast
monitoring has been CMJ Network, which publishes music charts for college and
independent radio markets.
CMJ is a natural to work with fingerprint-based -- as opposed to
watermark-based -- broadcast monitoring, for several reasons. First, much
of the music that CMJ charts is on small, independent labels that cannot or will
not do watermark insertion. Second, even if fingerprint-based monitoring
were only 95 percent accurate, that accuracy would far exceed CMJ's current
method of relying on its traditional system of gathering reports from college
stations that are often unreliable. Finally, reporting of real
airplay statistics will lead to real royalty payments to the artists -- as
opposed to the current system of small statistical samples, which all but
guarantees that non-mainstream artists get lost in the statistical noise.
Sony will contribute fingerprints of its material to the broadcast monitoring
system that CMJ uses; SESAC already uses the system to generate royalty payments
for its music publishers.
One disadvantage of fingerprinting is that it forces a record company (or
collecting society, or other participant in music commerce) into a particular
identification scheme that may or may not meet their needs, whereas watermarking
can be used to support any type of identifier. Yet the comparative ease of
using fingerprinting is so overwhelming that its use is likely to become
widespread to support various aspects of music commerce, not just piracy
prevention. This must be rationalized with various current efforts to
create standard identifiers for music, such as GRid and Mi3p.
As for the use of fingerprinting technology with P2P networks, it is
extremely unlikely -- barring a court order -- that the existing major P2P
networks will adopt any such technology as a means of blacklisting or collecting
payment for use of copyrighted material. Any P2P network that does this
will have to be a new one whose users expect this behavior. (One such network is
UK-based Wippit, which uses fingerprinting technology from Gracenote, one of
Audible Magic's competitors.)
Otherwise, technology like Audible Magic's CopySense must be used voluntarily
by network administrators, such as those on college campuses. In that
setting, fingerprinting technology can peacefully coexist with the kinds of
copyright-respecting music services that Napster and MusicNet have been
offering.